Walls and Gates
Source
You are given a m x n 2D grid initialized with these three possible values.
-1 - A wall or an obstacle.
0 - A gate.
INF - Infinity means an empty room. We use the value 2^31 - 1 = 2147483647 to
represent INF as you may assume that the distance to a gate is less than
2147483647.
Fill each empty room with the distance to its nearest gate. If it is impossible
to reach a gate, it should be filled with INF.
For example, given the 2D grid:
INF -1 0 INF
INF INF INF -1
INF -1 INF -1
0 -1 INF INF
After running your function, the 2D grid should be:
3 -1 0 1
2 2 1 -1
1 -1 2 -1
0 -1 3 4
Java
public void wallsAndGates(int[][] rooms) {
if (rooms.length == 0 || rooms[0].length == 0) return;
Queue<int[]> queue = new LinkedList<>();
for (int i = 0; i < rooms.length; i++) {
for (int j = 0; j < rooms[0].length; j++) {
if (rooms[i][j] == 0) queue.add(new int[]{i, j});
}
}
while (!queue.isEmpty()) {
int[] top = queue.remove();
int row = top[0], col = top[1];
if (row > 0 && rooms[row - 1][col] == Integer.MAX_VALUE) {
rooms[row - 1][col] = rooms[row][col] + 1;
queue.add(new int[]{row - 1, col});
}
if (row < rooms.length - 1 && rooms[row + 1][col] == Integer.MAX_VALUE) {
rooms[row + 1][col] = rooms[row][col] + 1;
queue.add(new int[]{row + 1, col});
}
if (col > 0 && rooms[row][col - 1] == Integer.MAX_VALUE) {
rooms[row][col - 1] = rooms[row][col] + 1;
queue.add(new int[]{row, col - 1});
}
if (col < rooms[0].length - 1 && rooms[row][col + 1] == Integer.MAX_VALUE) {
rooms[row][col + 1] = rooms[row][col] + 1;
queue.add(new int[]{row, col + 1});
}
}
}