Flip Game II
Source
You are playing the following Flip Game with your friend: Given a string that
contains only these two characters: + and -, you and your friend take turns to
flip two consecutive "++" into "--". The game ends when a person can no longer make
a move and therefore the other person will be the winner.
Write a function to determine if the starting player can guarantee a win.
For example, given s = "++++", return true. The starting player can guarantee a win
by flipping the middle "++" to become "+--+".
Follow up:
Derive your algorithm's runtime complexity.
Java
public boolean canWin(String s) {
if (s == null || s.length() < 2) {
return false;
}
for (int i = 0; i < s.length() - 1; i++) {
if (s.startsWith("++", i)) {
String t = s.substring(0, i) + "--" + s.substring(i + 2);
if (!canWin(t)) {
return true;
}
}
}
return false;
}
public boolean canWin(String s) {
if(s == null || s.length() < 2) return false;
Map<String, Boolean> winMap = new HashMap<String, Boolean>();
return canWin(s, winMap);
}
public boolean canWin(String s, Map<String, Boolean> winMap){
if(winMap.containsKey(s)) return winMap.get(s);
for(int i = 0; i < s.length() - 1; i++) {
if(s.charAt(i) == '+' && s.charAt(i + 1) == '+') {
String sOpponent = s.substring(0, i) + "--" + s.substring(i + 2);
if(!canWin(sOpponent, winMap)) {
winMap.put(s, true);
return true;
}
}
}
winMap.put(s, false);
return false;
}